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Faceless menace decklist mtg
Faceless menace decklist mtg









faceless menace decklist mtg

A lot of those lands are also awful even for me, a budget player, and I can replace them with Shocks + Checks, or even with raw basics to take better advantage of Elder, Cultivate, and the Rampant Growth I intend to add. I think this deck can likely get away with 36 or 37 lands (my usual starting point) especially if we add more early hand and mana fixing.

#Faceless menace decklist mtg free#

I've dumped my list and improvement quest adventure in a thread, feel free to stop by - this whole "creature deck" thing is new to me, I'd value any feedback ya'll may have It plays sensibly, it's definitely in a better place than Daxos was after 30 swaps in 2015. I've trimmed about 30 cards so far, largely focusing on various weak/overcosted spells and suboptimal tokens (the fact the guy makes a 4/4 tramply rhino disqualifies a surprisingly nontrivial chunk of the deck), replacing it with exciting bodies to copy, means to copy, copious ramp (the lands aren't even that bad in the precons, but the ramp in this list is so nonexistent it makes it feel clunky) and a bit of goodstuff. The problem with the precon is that it doesn't really support making any exciting non-rhino tokens, whereas I was drawn in by the perspective of cloning various things that shouldn't be copied. I've started tinkering with Ghired, and got him up to a standard where he's no longer an outlier within my meta (which feels around mid power).

faceless menace decklist mtg

I might even develop a sub theme around +1/+1 counters or Wizard tribal since so many of the good morphs are Wizards.

faceless menace decklist mtg

Flash enablers are going in to take better advantage of Seedborn Muse shenanigans as well as some tutoring to make sure I can find the toolbox answers I need when I need them. However, I do know that the mana base is getting a serious overhaul with shocklands, checklands, battle lands, and some of the five color painlands. I haven't fully decided what's coming out just yet because I plan on playing it as is a couple of times just to see if any of the stuff I'm on the fence about is any good in practice. I'm especially attracted to the black morph selection since those are mostly better than the ones available in red for my current morph commander, Animar. I'm planning on adding in Aphetto Exterminator, Aphetto Runecaster, Salt Road Ambushers, Ixidor, Reality Sculptor, and maybe Silent Specter. There's some interesting/good morph/morph adjacent cards that didn't make it into the deck. unless you want to play with fewer morphs, I would say the only thing you can really do it prune the weak cards and play more ramp and a few of the better sultai cards.











Faceless menace decklist mtg